#pragma once
class C3DS;
class C3dsMgr
{
public:
	C3dsMgr(void);
	static	C3dsMgr& Inst();
	bool	Load3dsFile(const char* szPath);
	void	Add3dsModel(map<tstring, tstring>& mapAtt);
	C3DS*	Get3dsModel(DWORD dwID);
	~C3dsMgr(void);
private:
	map<DWORD, C3DS*> m_map3dsModel;
};
